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 Lil' Sample of New Archetype after the D.D. Dragons

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cane_63106

cane_63106


Member Title : D.D. Dragon Kaiser
Posts : 454
Join date : 2013-07-23
Location : St. Louis, MO

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PostSubject: Lil' Sample of New Archetype after the D.D. Dragons   Lil' Sample of New Archetype after the D.D. Dragons Icon_minitimeWed Aug 14, 2013 4:05 am

Lil' Sample of New Archetype after the D.D. Dragons Hitmon10

My brother-in-law loves Pokemon so I made him like 53 from Arceus all the way down to Ditto, who has ended games ruthlessly lol

--32387019
function c32387019.initial_effect(c)
--multi attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EXTRA_ATTACK)
e1:SetValue(1)
c:RegisterEffect(e1)
end
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Project Leviamon

Project Leviamon


Member Title : Busy with high school sadly
Posts : 320
Join date : 2013-08-03
Age : 24
Location : Digital World

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PostSubject: Re: Lil' Sample of New Archetype after the D.D. Dragons   Lil' Sample of New Archetype after the D.D. Dragons Icon_minitimeWed Aug 14, 2013 10:30 am

ygopro won't show warrior/pokemon/effect, it will either show warrior/effect or warrior/pokemon(which is how Spirit,Gemini,Union and others found it, editable in the Strings file), but i'm sure you know that and yugioh card maker doesn't allow for custom card types
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cane_63106

cane_63106


Member Title : D.D. Dragon Kaiser
Posts : 454
Join date : 2013-07-23
Location : St. Louis, MO

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PostSubject: Re: Lil' Sample of New Archetype after the D.D. Dragons   Lil' Sample of New Archetype after the D.D. Dragons Icon_minitimeThu Aug 15, 2013 12:34 am

Project Leviamon wrote:
ygopro won't show warrior/pokemon/effect, it will either show warrior/effect or warrior/pokemon(which is how Spirit,Gemini,Union and others found it, editable in the Strings file), but i'm sure you know that and yugioh card maker doesn't allow for custom card types
 glad you caught that and sorry about that as well. all pokemon cards' setcodes are 32387 hex: 0x7E83 just like how the d.d. dragon's are 32083 hex: 0x7D53
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Project Leviamon

Project Leviamon


Member Title : Busy with high school sadly
Posts : 320
Join date : 2013-08-03
Age : 24
Location : Digital World

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PostSubject: Re: Lil' Sample of New Archetype after the D.D. Dragons   Lil' Sample of New Archetype after the D.D. Dragons Icon_minitimeThu Aug 15, 2013 12:39 am

just a random question. why did you chose the set codes of your monsters so high? i always put them at like 0xXX so they are easier to remember, but that's just me
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cane_63106

cane_63106


Member Title : D.D. Dragon Kaiser
Posts : 454
Join date : 2013-07-23
Location : St. Louis, MO

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PostSubject: Re: Lil' Sample of New Archetype after the D.D. Dragons   Lil' Sample of New Archetype after the D.D. Dragons Icon_minitimeThu Aug 15, 2013 1:09 am

it's my bday and for the pokemon those are the numbers for my brother in law's bday. i just put 32083 into the setcode and the game itself will know its hex, so i never have to remember that until i'm making cards that target the dd's and i have that saved on a notepad with the rest of info like race, attributes, etc. so the numbers for each of my dd cards is my bday-000 and up with D.D. God Dragon being 000 cuz it'd Da Bawse Monsta! lol it was a good way to personalize them as well.
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PostSubject: Re: Lil' Sample of New Archetype after the D.D. Dragons   Lil' Sample of New Archetype after the D.D. Dragons Icon_minitime

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