1.
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Aria The One
Monster/Pendulum/Ritual/Effect
Divine/Creator God/ Level:14 13/13
ATK INF / DEF INF
Pendulum Effect:
This card can only set in Pendulum Zone by having 5 Monsters on field and paying the halve of your LP.
While this card is in Pendulum Zone all other effects on field are negated.
Monster Effect:
This card can only be Ritual Summoned, by using the Ritual spell card" Ultimate Symbol of Balance" .When this card is successfully special summoned, remove all cards of the opponent which have "Win Duel" or "Win Match" effect.While this card is on field all effects from your opponent onfield is negated.
2.
Marquis the Chosen One,13th Arian Guardian
Monster/Effect
Earth/Warrior/ Level:4
ATK 2000 / DEF 2000
This card cannot be Normal Summoned or Set. Only Special summoned when you control no monster. When this card is destroyed and send to grave, select one destroyed Pendulum monster with more then 2000 ATK and send it to your hand.
3.
Agamus the Elementarist, 12th Arian Guardian
Monster/Effect
Dark/SpellCaster/Level:6
ATK 2400/ DEF 1600
After this card is normal summoned return all your destroyed Pendulum monsters back to deck.Once per turn you can activate this effect: Your opponnent draws one card and must reveal his hand select one card in his hand and banish it.
4.
Legia the Darkness, 11th Arian Guardian
Monster/Effect/XYZ
Dark/Fiend/ Rank:8
ATK ?/DEF 3000
3 Level 8 Dark-type monster.
This card gain for each face-up "The First" monster on either players field 1000 ATK.This card cannot be destroyed in battle by monsters
with Dark attribute. By detaching one Xyz material from this card, you can activate once per turn these effect:1.Select one of opponents monster and equip the targeted card to this Xyz card, then it gain additional ATK equal the ATK of the equip material.2.Select one pendulum monster in your deck and sent it to your hand.
5.
Inel the Light, 10th Arian Guardian
Monster/Synchro/Effect
Light/Fairy/Level:8
ATK 3000/DEF 2800
1 Light tuner-monster + 1 Light non-tuner monster.Once per turn you can select one card in Pendulum Zone, this card is immune to all effects while this card stays on field. Halve any type of damage. Your opponent can only choose this monster as battle target and this card while you battle can attack all monsters.
6.
Izanos the Beginning, 9th Arian Guardian
Monster/Pendulum/Effect
Light/Warrior/Level:9 0/0
ATK 3200/DEF 2700
Pendulum Effect:
All other "The First" monsters gain 700 ATK and DEF.
Once per turn you can discard a trap or spell card then select one face-up card on opponents side of the field and disable its effect.
At the End phase of your turn both of this cards Scales will increase by 1.
Monster Effect:
Once per turn you can halve the attack of this card, then special summon from your hand as many monster which have Level 9 or less . When this card is a battle target and the monster who battles with it have more ATK you can send this card to your hand and negate the attack until the end phase and at this phase special summon this monster back on your field, with 0 ATK. The ATK value will be set to the latest attack value again in your next Standby Phase.
7.
Michelle the End, 8th Arian Guardian
Monster/Pendulum/Effect
Dark/Beast-Warrior/Level:9 10/10
ATK 3200/DEF 2600
Pendulum Effect:
"The First" monsters which would be destroyed are redirected to deck.
After set into Pendulum Zone,remove one monster from your grave and draw 2 cards.
At the end of your turn, both scales are decreased by 1.
Monster Effect:
Once per turn you can pay 2000 LP then add to your hand 2 cards with the set name "Symbol Fragment". All battle damage to your opponent is doubled.
8.
Saneda the Space, 7th Arian Guardian
Monster/Pendulum/Effect/(Fusion)
Water/Winged-Beast/Level:10 7/7
ATK 3500/DEF 3000
Pendulum Effect:
(Can only set into Pendulum Zone if your have lesser LP then your opponent.)
You can set this card face-up into Monster Zone.
After set into Pendulum Zone,Discard 1 "The First" monster from your hand and special summon a level 4 or less tuner monster from your deck or hand.
Would this card be destroyed you can redirect the destruction and send this card to your hand.
Monster Effect:
Can only be special summoned from your hand by using the Fusion Spell card" Blessing of Aria" and 2 "The First" monsters from hand or field as material(threated as fusion summon). All effect damage is reflected to your opponnent. When a monster attacks once per turn you negate the attack and your opponent gains damage equal of halve of the ATK from the attacking monster.
9.
Bhunivelze the Time, 6th Arian Guardian
Monster/Pendulum/Effect/(Fusion)
Wind/Spellcaster/Level:10 6/6
ATK 3500/DEF 3000
Pendulum Effect:
(Can only be set into Pendulum Zone if you have only this card and no other card in your hand).
Once per either player turn you can activate this effect,your opponent must send his whole hand back to deck,shuffle it then he draw 2 cards.
While this card is on field you can normal summon twice in your turn.
When this card is destroyed, both player must shuffle all cards back to deck and draw 5 cards.
Monster Effect:
Can only be special summoned from your hand by using the Fusion Spell card" Blessing of Aria" and 2 "The First" monsters from hand or field as material(threated as fusion summon). When this card battles with a monster then inflict damage, before damage calculation starts, to the LP of your opponent equal of the ATK from battle targeted monster. This card can attack 2 times.
10.
Ouroboros the Infinity, 5th Arian Guardian
Monster/Synchro/Effect
Light/Warrior/Level: 11
ATK 4000/DEF 4000
1 Light tuner-monster + 2 Light non-tuner monster.Each time when this card is destroyed, you can pay 500 LP and special summon this card back to your side of the Field.
11.
Avkhamalasa the Nothing, 4th Arian Guardian
Monster/Dark Synchro/Effect
Dark/Fiend/Level: 12
ATK 4500/DEF 4500
1 non-Tuner monster - 1 Dark Tuner
You can only Synchro Summon this card if the Level of the non-Tuner Synchro Material Monster minus the Level of the Dark Tuner monster is equal to -12. Once per turn you can send 1 monster you control to grave and gain ATK equal the ATK of the monster you send to graveyard.This card cannot be targeted for an attack.When your opponnent activates an effect, you can remove 1 dark-tuner monster in your graveyard to negate the activation and if you do destroy it.
12.
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Dark Tuner:Arias Eye
Monster/Dark Tuner/Effect
Fire/Wyrm/Level: 1
ATK 100/DEF 100
This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Dark Synchro monster.Once per turn when this card is in face-up Defence Position, you can choose a Level 1-14, this card gain the Level which were announced.
13.
Baha the Body, 3rd Arian Guardian
Monster/Synchro/Effect
Earth/Beast/Level: 13
ATK 5000/DEF 5000
1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters
Must be Synchro Summoned, and cannot be Special Summoned by other ways. Once per turn ,you can pay 5000 LP to special summon one level 10 or higher "The First" monster from your hand, deck, graveyard or extra deck by ignoring their Summon condition. When "Saneda the Space,7th Arian Guardian" or "Bhunivelze the Time,6th Arian Guardian" are in your Pendulum Zone you gain in each of your Standby Phases 1000 LP. When this card is destroyed you can select from your deck 1"Aria The One" and 1"Ultimate Symbol of Balance" card and send them to your hand.
14.
Grissa the Mind, 2nd Arian Guardian
Monster/Dark Synchro/Effect
Dark/Wyrm/Level: 13
ATK 5000/DEF 5000
1 non-Tuner monster - 1 Dark Tuner
You can only Synchro Summon this card if the Level of the non-Tuner Synchro Material Monster minus the Level of the Dark Tuner monster is equal to -13.
This card cannot be targeted by card effects, all" The First" monsters on your side of the field cannot be destroyed by battle. In each of your End Phase this card loses 1000 ATK.
15.
Zeth the Soul, 1st Arian Guardian
Monster/Effect
Fire/Fairy/Level: 13
ATK ?/DEF ?
Can only be summoned from your hand by tributing 5 monsters you control and gain ATK and DEF equal of the tributed monsters. this card can attack your opponent directly. When this card is send to grave you can select one monster your opponnent controls take control of it and in your Standby Phase when this card lay in graveyard you can equip this card to any monster you control. The equipped monster is immune to all effects.