| | Author | Message |
---|
VB99
Member Title : Legendary Planet Posts : 368 Join date : 2013-11-10
| Subject: Is this card OP? Mon Apr 28, 2014 1:52 am | |
| Hey there^^ I just wanted to hear an opinion about this card here:
Extrauniversal Rune Sphere Field Spell When this card is activated, both players can special summon 1 fusion monster, except a dragon-type monster, by revealing the fusion materials from any location, except the extra deck, ignoring the summoning conditions (this counts as correct fusion summon using the revealed fusion materials). The monster(s) is unaffected by other card effects, except of it's own and this cards card effect, and cannot attack until your opponents next standby phase. As long as the (one of the) monster(s) summoned by this cards effect remains on the field, this card is unaffected by other cards effects and the maximum hand size of the player controlling a monster special summoned by this cards effect becomes 3. Once per turn, during either players turn, you can discard this card and 1 trap card from your hand if the conditions are met to activate the discarded trap card. Only 1 "Extrauniversal Rune Sphere" can be activated as a field spell per duel. The soul of whichever duelist loses this duel is forfeit to the winner.
The "using the revealed fusion material monsters" is for cards like Chimeratech or Dark Gaia, the "once per duel" clause exists so that no one can abuse this card to summon three really strong monsters. And the dragon-type exception... Well, we don't need more dragon-support, do we? I hope this cards drawback is ok... The soul thing could pop up as a little message on the screen, which could be kina funny IMO.
Version 2
Extrauniversal Rune Sphere Field Spell When this card is activated, both players can special summon 1 fusion monster, except a dragon-type monster, by revealing the fusion materials from any location, except the extra deck, ignoring the summoning conditions (this counts as correct fusion summon using the revealed fusion materials) and if you do, banish the revealed cards. The monster(s) is unaffected by other card effects, except of it's own and this cards card effect, and cannot attack until your opponents next standby phase. As long as the (one of the) monster(s) summoned by this cards effect remains on the field, this card is unaffected by other cards effects and the maximum hand size of the player controlling a monster special summoned by this cards effect becomes 3. Once per turn, during either players turn, you can discard this card and 1 trap card from your hand if the conditions are met to activate the discarded trap card. Only 1 "Extrauniversal Rune Sphere" can be activated as a field spell per duel. The soul of whichever duelist loses this duel is forfeit to the winner.
With added banishing.
Version 3
Extrauniversal Rune Sphere Field Spell When this card is activated, both players can special summon 1 fusion monster, except a dragon-type monster, by revealing the fusion materials from any location, except the extra deck, ignoring the summoning conditions (this counts as correct fusion summon using the revealed fusion materials) and if you do, shuffle the revealed cards into the deck. The monster(s) is unaffected by other card effects, except of it's own and this cards card effect, and cannot attack until your opponents next standby phase. As long as the (one of the) monster(s) summoned by this cards effect remains on the field, this card is unaffected by other cards effects and the maximum hand size of the player controlling a monster special summoned by this cards effect becomes 3. Once per turn, during either players turn, you can discard this card and 1 trap card from your hand if the conditions are met to activate the discarded trap card. Only 1 "Extrauniversal Rune Sphere" can be activated as a field spell per duel. The soul of whichever duelist loses this duel is forfeit to the winner.
Back in black to deck.
Please, tell me your thoughts.
Greetings VB99
Last edited by VB99 on Mon Apr 28, 2014 9:53 pm; edited 2 times in total |
| | | TGAP-Trixie
Member Title : Trixie does not even... Posts : 273 Join date : 2014-04-17
| Subject: Re: Is this card OP? Mon Apr 28, 2014 9:36 pm | |
| Well if you just reveal, that might be OP, since you can reveal from rfp or the GY. At the same time, it's just when the card is activated, so the opp could just have a solemn/bottomless/torrential waiting for it and never have to worry about it again. I'm a bit conflicted |
| | | VB99
Member Title : Legendary Planet Posts : 368 Join date : 2013-11-10
| Subject: Re: Is this card OP? Mon Apr 28, 2014 9:46 pm | |
| Well, I wanted to create a "once per duel" Gate Material... Maybe I can change it to "banish after revealing"? The thing is, if I banish, Worm and Chimeratech would have their deck thinned quite fast... Maybe I could do the opposite, like "sent back to the deck after being revealed" so that you make your own deck thicker by using this cards effect? |
| | | StormWing0
Member Title : Over Creative Card Ideas Posts : 451 Join date : 2013-07-14 Age : 32 Location : Tacoma, WA
| Subject: Re: Is this card OP? Tue Apr 29, 2014 2:57 am | |
| Could look at the code of some of the cards if all else fails, if you're confused. |
| | | VB99
Member Title : Legendary Planet Posts : 368 Join date : 2013-11-10
| Subject: Re: Is this card OP? Tue Apr 29, 2014 12:21 pm | |
| Well, I just want to know if the effect is, like, balanced. When it comes to scripting, I'm sur that I need to take the code from chain material, especially since I'm probably going to use the "banish" variant... |
| | | StormWing0
Member Title : Over Creative Card Ideas Posts : 451 Join date : 2013-07-14 Age : 32 Location : Tacoma, WA
| Subject: Re: Is this card OP? Tue Apr 29, 2014 4:47 pm | |
| lol I've never been a good gauge of OPness until I see it in action. |
| | | VB99
Member Title : Legendary Planet Posts : 368 Join date : 2013-11-10
| Subject: Re: Is this card OP? Tue Apr 29, 2014 11:14 pm | |
| Ok? XD ...I'll probably add something like "destroy the monster after the 3rd Standby Phase after activation"... |
| | | TGAP-Trixie
Member Title : Trixie does not even... Posts : 273 Join date : 2014-04-17
| Subject: Re: Is this card OP? Wed Apr 30, 2014 4:18 am | |
| Well if you're gonna compare it/base it off of chain material, then yeah, it's a fair card. It's nowhere near as abusive as chain material as far as I can tell. |
| | | VB99
Member Title : Legendary Planet Posts : 368 Join date : 2013-11-10
| Subject: Re: Is this card OP? Wed Apr 30, 2014 9:09 pm | |
| Well, I hope so... Though, I'm planning to make an tiny archetype about this card :3
It will focus on defensive effects that have very harsh drawbacks (like skipping a turn). |
| | | TGAP-Trixie
Member Title : Trixie does not even... Posts : 273 Join date : 2014-04-17
| Subject: Re: Is this card OP? Wed Apr 30, 2014 10:41 pm | |
| Ooh, that might go well with heavyweight samurais TBH. The defensive part anyways. Good luck. I'll remember to side in DMF against your archetype |
| | | VB99
Member Title : Legendary Planet Posts : 368 Join date : 2013-11-10
| Subject: Re: Is this card OP? Thu May 01, 2014 12:39 am | |
| Maybe XD
To give examples what I mean by "defensive":
I thought about a card that can return all S/T-Cards on the opponents side of the field back to his hand by making me discard it, but my opponent can look at my hand, select a card in it and send it under my deck.
Or a card that can let's me declare a card name of a card in my hand or on my side of the field and make cards of the declared name unaffected by card effects, but if I do, my opponent can do the same and can specialsummon a monster from either players graveyard to his side of the field as an exchange.
I also considered a card that sends a monster back to the hand, but I'll need to skip my next draw phase for it.
So many possibilities...
In general, the archtypes strategie is to protect cards of mine from bad surprises... |
| | | Sponsored content
| Subject: Re: Is this card OP? | |
| |
| | | |
Similar topics | |
|
| Permissions in this forum: | You cannot reply to topics in this forum
| |
| |
| Who is online? | In total there is 1 user online :: 0 Registered, 0 Hidden and 1 Guest None Most users ever online was 270 on Sun Apr 11, 2021 4:35 pm |
Latest topics | » Goodbye allMon Aug 08, 2016 7:53 pm by Zenas» [PLEASE READ] [VERY IMPORTANT] MACKPRO REVIVALMon Aug 08, 2016 7:47 pm by Zenas» D.D. Dragons vs KozmosSun Jul 10, 2016 11:02 pm by cane_63106» Where's everyone?!Sat May 28, 2016 2:58 am by cane_63106» Mech Archetype (crappy it be, maybe you guys would like it)Sun May 15, 2016 1:11 pm by barti02» My Assassin ArchetypeSun May 15, 2016 1:10 pm by barti02» SO I have a "NEW ARCHETYPE THE "WolfPack"Sun May 15, 2016 12:35 pm by barti02» Fusion monster doesn't appear in extra deck? Sat Apr 30, 2016 9:02 pm by Marc1» Mackpro update 10/6/2015Sat Apr 02, 2016 6:36 pm by Hulkty» Bionicle Cards AKA Japanese Children's Cardgames on Swedish Toy RobotsSun Mar 06, 2016 9:37 am by Utso |
|