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 Dragon Ruler xyzs anyone

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outlaw1994

outlaw1994
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PostSubject: Dragon Ruler xyzs anyone   Dragon Ruler xyzs anyone Icon_minitimeSat Oct 12, 2013 6:18 am

Dragon Ruler xyzs anyone NFmEa6p
2 Level 7 "Dragon Ruler" monsters
When a Dragon-Type monster is Special Summoned to your side of the field, you can detach 1 Xyz Material from this card: Target up to 2 of your banished monsters and return those targets to the Graveyard. 

Dragon Ruler xyzs anyone 53X9LM9
3 Level 7 "Dragon Ruler" monsters
once per turn you can detach 1 xyz material from this card activate 1 of the following effects:
• Discard 1 Dragon type monster, add 1 "Dragon Ruler" monster from your deck to your hand.
• Banish 1 "Dragon Ruler" monster in your graveyard, special summon 1 "Dragon Ruler" monster from your deck.
• Pay 500 life points add 1 "Sacred Sword Of Seven Stars" or 1 "Dragoncarnation" from your deck to your hand.
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Vaarukt

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PostSubject: Re: Dragon Ruler xyzs anyone   Dragon Ruler xyzs anyone Icon_minitimeSat Oct 12, 2013 5:53 pm

Why would you make support the the #1 deck in the past two formats? 

I mean, Im digging the cards, but I will never endorse this because the deck is broken already, support is not needed. Support of it currently needs to meet a banlist in December.
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outlaw1994

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PostSubject: Re: Dragon Ruler xyzs anyone   Dragon Ruler xyzs anyone Icon_minitimeSun Oct 13, 2013 2:39 am

lol idk made them for fun
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Torpzun




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PostSubject: Re: Dragon Ruler xyzs anyone   Dragon Ruler xyzs anyone Icon_minitimeSun Oct 13, 2013 5:38 am

Caelus makes #74 cry with its huge ATK. Sad... Ok, that's a fugly smiley.

But anyway, this card's banish-retrieval effect is practically a Salvage of a sorts for DRs that can go off twice the turn you Summon it, but it really depends on you not having used the DRs you're getting back (like Summoning this with Tidal and Redox, then Summoning Blaster so this can get a Tempest for you to SS, which winds up with you getting all 4 Rulers out and a chance of re-usability (though you shouldn't search with them if you're SSing all four this turn). All in all, the effect is winmoar and forces you to trade away searching for moar spam, then becomes a 3200 beatstick. Though, that's just for the turn that it was Summoned. It would need to live a turn before being able to fully utilize its effect. Its 3200 ATK would still be useful in slight situations, like when pitted against #74 or if you just want to pump out extra damage (which Big Eye should be doing better most of the time anyway).


Nightmare is like Caelus in that it's a pretty winmoar source of extra damage. However, going into it makes your damage output cry when you could normally Big Eye an opponent's monster, then attack (usually directly, but sometimes not) with it and the spare DR. Its f*ckhuge ATK isn't much, since ATK values stop being of much importance whatsoever once you reach 3k, so this card relies heavily on its effect to be of any use at all.

Summoning this card is a -2, and the cost for the first effect doesn't really help it much. Plus, Dragon Rulers suffer from a bad case of burning out quite quickly; after their DRs get used up, they're sitting ducks. This searching ability just hastens that process, though it's nice since it searches without using a DR that could have otherwise been SSed (chances are said DR was used to make this in the first place).

The second effect is much nicer on their advantage, but it is usually not going to be the first effect that this is going to use. Three DRs are expended for the turn to make this, and this is best used by banishing the last DR for the free search. You end up using all of your DRs for that turn, and then you have a random DR out on the field (which, as the first effect, helps the Deck to burn out faster) who, at most, would only swing for extra damage then get sent back to the hand. Of course, using this next turn thins out your Deck immensely (-2 from the Deck from this effect alone) and lets you put a DR on the field without even expending it.

The third effect thankfully doesn't have a discard cost (yet the 500 Life Point cost is laughable as most LP costs are, but whatever), but if it were to be used on the first turn (since the first effect makes your advantage cry and the second effect sucks on this card's first turn out), you would probably search Dragoncarnation for the re-usability since 7-Star Sword would only be a +0 (unless you have that last DR in your hand, then in that case, search for 7-Star Sword). The problem with this is that Dragoncarnation isn't really that good (though adding it for fluff is ok) since DRs get banished in pairs, meaning you would need two of these to make a DR Summon go live without losing extra DRs.

Basically, they're both pretty winmoar beaters who won't shine very brightly until the subsequent turns after they hit the field, which really hurt their playability as Dragon Rulers are a fast-paced Deck. Caelus isn't as bad as I make it seem, though, since it is a 2-mat 3200 beater who lets the Deck live for a little longer. As for flavor, their ATK/DEF sums are done right, though the presence of the Chaos Attributes in the archetype-of-sorts that focus on the other four elements probably doesn't flow right.
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outlaw1994

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PostSubject: Re: Dragon Ruler xyzs anyone   Dragon Ruler xyzs anyone Icon_minitimeSun Oct 13, 2013 7:01 am

thanks i will change them a bit and make baby versions soon i wanted light and dark as there the missing attributes but i could change them but in doing that i would have to make 2 more for the missing attributes i might lower the attacks a bit also thanks for the lengthy review its exactly what i want on this site and your a welcome member who might advance very quickly on the site
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Pullo

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PostSubject: Re: Dragon Ruler xyzs anyone   Dragon Ruler xyzs anyone Icon_minitimeSat Oct 19, 2013 9:31 pm

C'mon, D-Rulers might be Tier 0 and whatnot, but people like them 'cause they're awesome! Very Happy 

I agree on the most part with what Torpzun said; Caelus is very useful indeed, but the 2nd one is kinda redundant if you think about it (unless you really want to burn through your Deck even faster), but Caelus is good. The arts are great btw. Smile
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Pullo

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PostSubject: Re: Dragon Ruler xyzs anyone   Dragon Ruler xyzs anyone Icon_minitimeSat Nov 02, 2013 7:04 am

I, however, have a card that can help boost D-Rulers.

Pot of Boldness
https://mackpro.forumotion.com/t221-pullo-s-pots#1700
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VB99

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PostSubject: Re: Dragon Ruler xyzs anyone   Dragon Ruler xyzs anyone Icon_minitimeSun Nov 10, 2013 3:03 pm

I don't think they are these XYZ are this bad actually.
On the other hand, they ARE Dragon-Rulers, so they schould share the same weakness: They should return to the hand (extra deck in this case) at the end of the turn.
Since the "Nightmare" wouldn't work that way, how about making him detach all 3 Materials and activate all 3 effects at once?
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Torpzun




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PostSubject: Re: Dragon Ruler xyzs anyone   Dragon Ruler xyzs anyone Icon_minitimeMon Nov 11, 2013 6:31 pm

VB99 wrote:
I don't think they are these XYZ are this bad actually.
On the other hand, they ARE Dragon-Rulers, so they schould share the same weakness: They should return to the hand (extra deck in this case) at the end of the turn.
Since the "Nightmare" wouldn't work that way, how about making him detach all 3 Materials and activate all 3 effects at once?
This would kill them deader than a doornail. Caelus wouldn't work as anything but an out to #74 unless you're in such an abundance of cards that you can SS a third Dragon Ruler to make its effect go live.


Nightmare's first effect might be more useful if the Dragon Ruler you didn't use to Summon it was in your hand (so you can banish it for the second effect, but that's not going to be easy), but by adding the "this card goes away during your opponent's End Phase" clause, both this and Caelus become a trap that only serve to dump your Dragon Rulers from the hand/Grave into the Grave. The second effect becomes pretty bad because it's just a stray Dragon Ruler with nothing to Xyz with (unless you do manage to get out your fourth DR, and that means you use all of your DRs' SSing effect, which means the DR you banish for this can't search for you or else it'll fizzle). The third effect is nice, but 7-Star Sword will be forced to wait a turn to be used, and Dragoncarnation is still pretty meh.
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VB99

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PostSubject: Re: Dragon Ruler xyzs anyone   Dragon Ruler xyzs anyone Icon_minitimeTue Nov 12, 2013 12:07 am

The thing is, dragon rulers special summon themselves so much that Caelus can use it's effect to the fullest anyway.
Nightmare would detach the three monsters first, so the second effect can trigger most likely and the first one will most likely be activateable as Dragon Ruler return always to the hand the turn they special summoned themselves.
Your field will be quite empty after the turn, but for DR's, that's always the case. For Nightmare, how about giving it an effect like Utopia's: When he get's attacked without having any XYZ-Material attached, he destroys himself.

Greetings
VB99
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