| Who'd help code for MackPro if it was maintained in some kind of source control? | |
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StormWing0
Member Title : Over Creative Card Ideas Posts : 451 Join date : 2013-07-14 Age : 32 Location : Tacoma, WA
| Subject: Who'd help code for MackPro if it was maintained in some kind of source control? Tue Feb 10, 2015 11:59 pm | |
| Source control like GitHub and a few others would both help avoid losing the code but also speed things along as well. Also we could setup a faster updater with it saving a few headaches. Also it would mean if anyone is annoyed with how long it is taking could just fork it and try to help sending their idea up or fixes that the rest of us could look at before it went into the master branch. In any event who'd be willing to help OutLaw if he went that route? Hint I'm one that would so that starts the list. |
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SuzyDoodle
Member Title : Just some scrub Posts : 30 Join date : 2015-01-28
| Subject: Re: Who'd help code for MackPro if it was maintained in some kind of source control? Wed Feb 11, 2015 2:15 am | |
| If I could code, yeah... :\ |
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TGAP-Trixie
Member Title : Trixie does not even... Posts : 273 Join date : 2014-04-17
| Subject: Re: Who'd help code for MackPro if it was maintained in some kind of source control? Thu Feb 12, 2015 5:59 am | |
| @suzy try reading the sticky thread by jackmoonward. It should help... a little bit anyways. I might actually "update" that with a bit more info, likes more archetypes, card types, pendulum scales, etc. Feel free to ask about anything you wanna know if it doesn't make sense . @storm A github where we can post our scripts while we wait for outlaw right? But the title says for mackpro so is there more, like updating mackpro while outlaw is MIA (kinda like now, haven't seen outlaw on here for a while and it's a bit worrying ). In either case, if it's somewhat like card scripting I could try it. |
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StormWing0
Member Title : Over Creative Card Ideas Posts : 451 Join date : 2013-07-14 Age : 32 Location : Tacoma, WA
| Subject: Re: Who'd help code for MackPro if it was maintained in some kind of source control? Thu Feb 12, 2015 4:22 pm | |
| Yep basically anything related to the game be it card scripting, game update functionality, AI ideas, etc. |
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TGAP-Trixie
Member Title : Trixie does not even... Posts : 273 Join date : 2014-04-17
| Subject: Re: Who'd help code for MackPro if it was maintained in some kind of source control? Fri Feb 13, 2015 10:07 pm | |
| Question is how to get started I guess |
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SuzyDoodle
Member Title : Just some scrub Posts : 30 Join date : 2015-01-28
| Subject: Re: Who'd help code for MackPro if it was maintained in some kind of source control? Wed Mar 25, 2015 9:24 pm | |
| - TGAP-Trixie wrote:
- @suzy try reading the sticky thread by jackmoonward. It should help... a little bit anyways. I might actually "update" that with a bit more info, likes more archetypes, card types, pendulum scales, etc. Feel free to ask about anything you wanna know if it doesn't make sense .
I've been gone a bit ^^' where is this thread located? ^^'' |
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TGAP-Trixie
Member Title : Trixie does not even... Posts : 273 Join date : 2014-04-17
| Subject: Re: Who'd help code for MackPro if it was maintained in some kind of source control? Mon Mar 30, 2015 12:13 am | |
| In any forum it'll be one of the top threads (stickied), called "custom card making tutorials (by jackmoonward)" but you've probably found it by now |
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| Subject: Re: Who'd help code for MackPro if it was maintained in some kind of source control? | |
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| Who'd help code for MackPro if it was maintained in some kind of source control? | |
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