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| Help with creating an awesome cheat card ;) | |
| Author | Message |
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wuggyboo
Member Title : woop Posts : 3 Join date : 2015-02-28
| Subject: Help with creating an awesome cheat card ;) Sat Feb 28, 2015 6:37 pm | |
| I know this is totally unbalanced but I'm trying to lean to script... I've created the Ultimate God Summon card : Description: This card requires "Obelisk the Tormentor", "Slifer the Sky Dragon" and "The Winged Dragon of Ra" to be in your Deck and cannot be destroyed by trap or spell. Now I want it to Special summon those cards from my deck and protect them for one turn. Now I need help scripting it.. This is what I've got - Code:
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--Ultimate God Summon function c1000000000.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1.SetType(EFFECT_TYPE_ACTIVATE) e1.SetRange(LOCATION_DECK) e1:SetCode( e1:SetCost(c1000000000.spcost) e1:SetTarget(c1000000000.sptg) e1:SetOperation(c1000000000.spop) c:RegisterEffect(e1) end
function c1000000000.spcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() end Duel.SendtoGrave(e:GetHandler(),REASON_COST) end
function c1000000000.filter(c,e,tp) return c:GetCode()==10000000 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) or c:GetCode()==10000010 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) or c:GetCode()==10000020 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
function c1000000000.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1 and Duel.IsExistingMatchingCard(c1000000000.filter,tp,LOCATION_HAND,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND) end function c1000000000.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c1000000000.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end
Can you help me? |
| | | TGAP-Trixie
Member Title : Trixie does not even... Posts : 273 Join date : 2014-04-17
| Subject: Re: Help with creating an awesome cheat card ;) Mon Mar 02, 2015 11:35 pm | |
| Could you maybe write the effect here? or enlarge the pic of the card? I'm not exactly sure what the effect is |
| | | wuggyboo
Member Title : woop Posts : 3 Join date : 2015-02-28
| Subject: Re: Help with creating an awesome cheat card ;) Wed Mar 04, 2015 4:35 pm | |
| Special summon"Obelisk the Tormentor", "Slifer the Sky Dragon" and "The Winged Dragon of Ra"from your Deck and cannot be destroyed by summoned for 1 turn
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| | | TGAP-Trixie
Member Title : Trixie does not even... Posts : 273 Join date : 2014-04-17
| Subject: Re: Help with creating an awesome cheat card ;) Sat Mar 07, 2015 5:31 pm | |
| Thing is, they get SENT TO the graveyard during the ep of the turn they're special summoned so protecting them from destruction through card effects (I assume is what you meant) does nothing really. I know I have done a card that couldn't be removed from the field through any means except its own, which included being sent to the graveyard in any way (destroyed and sent to the graveyard included, as well as blackshipped), but I deleted it since its own effect would trigger every turn rather than after 3 turns like I wanted it. For now I'd say check kris the crack of dawn for the cannot be destroyed by spell/trap effects, copy that, delete the count limit. This will be part of a function effect, not the main effect just so you know, so don't put it at the top. Check any normal spell for the activation effect. Looks like you tried to do some stuff manually and that's fine, I'd like to one day do that too but I can't cause I know I'll get a lot of error messages :S. I'd say check out solo: first movement for this. Finally if you planned to do this with the actual cards and not the anime ones, it's impossible. Ra can't be special summoned, at all. Ignoring the summoning conditions won't work. It can work with the anime ones though. Well, I'm not on the pc I usually do the cards on and I won't have it for another 2 days so I'll see what your response is in 3 days, if you're gonna change the effect . Maybe not though, it does let you at least attack then you can call of the haunted them back I guess. |
| | | wuggyboo
Member Title : woop Posts : 3 Join date : 2015-02-28
| Subject: Re: Help with creating an awesome cheat card ;) Mon Mar 09, 2015 3:46 pm | |
| Thanks for the tips! I've re-based the card on Gavekeeper's spy for the summoning part. And yes, the sending to graveyard is annoying But i've removed that form the anime cards for now And the Winged Dragon of Ra's ability does not activate when special summoned... Is there a way around that? |
| | | StormWing0
Member Title : Over Creative Card Ideas Posts : 451 Join date : 2013-07-14 Age : 32 Location : Tacoma, WA
| Subject: Re: Help with creating an awesome cheat card ;) Mon Mar 09, 2015 3:48 pm | |
| There is a way to prevent the sending to the grave part through a card effect but I forget what it is. |
| | | TGAP-Trixie
Member Title : Trixie does not even... Posts : 273 Join date : 2014-04-17
| Subject: Re: Help with creating an awesome cheat card ;) Tue Mar 10, 2015 10:08 pm | |
| Oh mine wasn't through card effect, it was by any means . wuggy that's the problem when trying to do support for the anime cards. Some of them are glitched or just don't work. I usually never bother. More effort for one card and whatnot. I can check it I guess or maybe request a fix for it on the ygopro forums. |
| | | Dark Wolf King
Member Title : Dark Wolf King Posts : 1 Join date : 2015-03-25
| Subject: These are some cards I Need help down grading Wed Mar 25, 2015 3:06 pm | |
| These cards I use in real life I get them made but these are a little OP Need help down grading them |
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