| For anyone that's bored and wants to mess with the AI | |
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StormWing0
Member Title : Over Creative Card Ideas Posts : 451 Join date : 2013-07-14 Age : 32 Location : Tacoma, WA
| Subject: For anyone that's bored and wants to mess with the AI Fri Oct 24, 2014 7:55 pm | |
| Found this while searching around to see if it could be done and it seems I wasn't the only one thinking the AI was a bit hard to manage the code for. Found this : http://www.ygopro.co/Forum/tabid/95/g/posts/t/14617/YGOPRO-AI-Editor-Source-Code#post77001 : and it is so tempting to take his code and convert it to C# to say the least. Also for those really sick of the current AI just keep an eye on this thread. http://www.ygopro.co/Forum/tabid/95/g/posts/t/7877/AI-Updates#post47538 If anyone is bored and wants something to keep them busy this might do it. |
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cane_63106
Member Title : D.D. Dragon Kaiser Posts : 454 Join date : 2013-07-23 Location : St. Louis, MO
| Subject: Re: For anyone that's bored and wants to mess with the AI Sat Oct 25, 2014 5:13 am | |
| i seriously wish that the AI scripting was easier. When I'm done with archetypes, I'll try one for the D.D. Dragons. Since I used similar cards to ones in the game, I'm hoping that it won't take me too long to get a hang of it. |
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StormWing0
Member Title : Over Creative Card Ideas Posts : 451 Join date : 2013-07-14 Age : 32 Location : Tacoma, WA
| Subject: Re: For anyone that's bored and wants to mess with the AI Sat Oct 25, 2014 5:27 am | |
| Keep in mind the editor that the link is to would need a massive recoding just to work but you might be able to figure out something from the main AI Topics there for making an AI work. |
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outlaw1994
Admin
Member Title : Red-Eyes Lord Posts : 797 Join date : 2013-07-09 Age : 29 Location : bundaberg qld australia
| Subject: Re: For anyone that's bored and wants to mess with the AI Sat Oct 25, 2014 8:23 am | |
| btw im working an ai coder into my new card maker oh wait i was gonna make that a surprise oh well |
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cane_63106
Member Title : D.D. Dragon Kaiser Posts : 454 Join date : 2013-07-23 Location : St. Louis, MO
| Subject: Re: For anyone that's bored and wants to mess with the AI Sat Oct 25, 2014 12:21 pm | |
| awesome! will the card maker have a section to add your own setcode as well? |
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outlaw1994
Admin
Member Title : Red-Eyes Lord Posts : 797 Join date : 2013-07-09 Age : 29 Location : bundaberg qld australia
| Subject: Re: For anyone that's bored and wants to mess with the AI Sat Oct 25, 2014 12:31 pm | |
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Project Leviamon
Member Title : Busy with high school sadly Posts : 320 Join date : 2013-08-03 Age : 24 Location : Digital World
| Subject: Re: For anyone that's bored and wants to mess with the AI Mon Oct 27, 2014 12:18 pm | |
| Not sure if Dark Army AI will be overkill or... |
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TGAP-Trixie
Member Title : Trixie does not even... Posts : 273 Join date : 2014-04-17
| Subject: Re: For anyone that's bored and wants to mess with the AI Sun Dec 28, 2014 7:47 pm | |
| (Not so) secretly I'm hoping outlaw never finishes the ai coder xD. I'm too impatient and I've been trying to do it manually myself. Also that file in that thread, they already have that in ygopro (maybe in the last update or two) they added it to the ygopro folder as "ai-template" so you don't need to download that anymore. The biggest thing that confuses me is there's the "general ai" which honestly I'm ok with. There's also the deck specific AI which I think is what you'd really need to code if you want the ai to not totally screw up the way your decks are generally played. There is no template for those, aside from checking scripts for the already existing AI decks. Those do make some sense but there's no list of variables and what they do (you can easily always have the AI pick something random when it has to choose to do something but if you want to optimize the ai plays, I'd rather tell the best option available then the next best so when it has to choose, it can choose the second best option if the best possible option isn't available to it. For example, how the qliphort ai always searches saqlifice with scout when it already has a qliphort monster in hand, otherwise it searches for a qliphort monster). @cane one of my decks is similar to nekroz, and the ai handles that deck pretty well, but it always sets the field spell which nekroz doesn't have one of (making it not plus that deck/minus me as much). If yours is very similar I imagine the AI as it is doesn't need to be messed around with too much. Maybe one day I'll bore myself with looking at the code in its entirety instead of glossing over it. |
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StormWing0
Member Title : Over Creative Card Ideas Posts : 451 Join date : 2013-07-14 Age : 32 Location : Tacoma, WA
| Subject: Re: For anyone that's bored and wants to mess with the AI Mon Dec 29, 2014 2:30 am | |
| lol having some kind of AI coder program would help make it easier to code the dang thing. |
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| Subject: Re: For anyone that's bored and wants to mess with the AI | |
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| For anyone that's bored and wants to mess with the AI | |
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