function cXXXXXXXX.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e1:SetValue(cXXXXXXXX.ind1)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e2:SetValue(cXXXXXXXX.ind2)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(XXXXXXXX,0))
e3:SetCategory(CATEGORY_DESTROY)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e3:SetCode(EVENT_BATTLE_START)
e3:SetTarget(cXXXXXXXX.destg)
e3:SetOperation(cXXXXXXXX.desop)
c:RegisterEffect(e3)
end
function cXXXXXXXX.ind1(e,re,rp,c)
return re:IsRace(RACE_DRAGON)
end
function cXXXXXXXX.ind2(e,c)
return c:IsRace(RACE_DRAGON)
end
function cXXXXXXXX.destg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local tc=Duel.GetAttacker()
if tc==c then tc=Duel.GetAttackTarget() end
if chk==0 then return tc and tc:IsFaceup() and tc:IsRace(RACE_DRAGON) end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,tc,1,0,0)
end
function cXXXXXXXX.desop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetAttacker()
if tc==c then tc=Duel.GetAttackTarget() end
if tc:IsRelateToBattle() then Duel.Destroy(tc,REASON_EFFECT) end
end