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| ForMidgard Ice Barrier Support | |
| Author | Message |
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ForMidgard
Member Title : ForMidgard Posts : 5 Join date : 2014-05-29
| Subject: ForMidgard Ice Barrier Support Thu May 29, 2014 5:54 am | |
| This is my first post on this site. i got sent here from someone on youtube. i do not have mackpro (yet) and i have no clue how to reall make cards so i was hoping someone would take the time to make these cards for me cause i wanted to make a youtube video with these cards in action to demonstrate my ideas, cuz i really want these cards to b took in consideration to really b made cuz Ice barrier needs the support. Here is the list... OH AND I ALSO DONT KNO HOW TO MAKE THE CARDS IMAGES WITH THE PICTURES YET SO IF SOMEONE CAN GET WITH ME ON THAT I CAN PUT PICTURES TO MY IDEAS. YOU CAN EVEN TEXT ME ON MY PHONE AND I WILL WORK WITH SOMEONE TO MAKE THESE...... ITS THAT SERIOUS TO ME The Ice Barrier/Village of the Ice BarrierField Spell CardAll "Ice Barrier" monsters u control gain 300 attack. Once per turn, when a "Ice Barrier" monster is leaves your hand and is sent/discarded directly to the graveyard you can draw one card. Once per turn you can activate one of the following effects: (1) Send one "Ice Barrier" monster from you deck to the the graveyard. (2) Send one "Ice Barrier" monster from your hand to the graveyard.Avatar of the Ice BarrierWATER level 5 Spellcaster Effect800/800You can special summon this card from you hand by sending 1 other "Ice Barrier" monster in your hand to the graveyard, if special summoned this way you can choose to gain the name and effect of the the "Ice Barrier" monster sent to the grave to special summon this card (you do not gain attack/defense) until the end phase of your opponents turn. Once per turn, during either players turn (except during the battle phase) you can send one "Ice Barrier" monster from your deck to the graveyard to gain its name, effect, and half of its attack and defense points till the end phase of your opponents turn(quick effect). You can only gain the effect of 1 "Ice Barrier" monster per turn. If 2 or more "ice Barrier" monsters would be destroyed by a card effect, you can tribute this card; "Ice Barrier" monsters remaining on the field are unaffected by that card.Dai Wu(temporary name), Deity of the Ice BarrierWATER level 5 Warrior Effect1900/1200You can special summon this card from you hand or graveyard by returning 1 "Ice Barrier" monster you control, except Dai wu, Deity of the ice barrier, back to your hand. This effect cannot be use if an "Ice Barrier" monster was special summoned this turn, except during the end phase of your turn. This card gains 200 attack and defense for every "Ice Barrier" monster you control. While this card is face up on the field, "Ice Barrier" monsters you control and in your graveyard cannot be banished/removed from play by your opponents card effects.Once per turn, you can tribute 1 "Ice Barrier" monster you control to destroy 1 card on the field. When this card is destroyed by a card effect, remove it from play; you can then Return 1 of your removed from play "Ice Barrier" monsters, except "Dai Wu, Deity of the Ice Barrier", back to your graveyard. You can only control 1 "Dai Wu, Deity of the Ice Barrier.Lunaris, Guardian Spirit of the Ice BarrierWATER level 1 Aqua Tuner/Effect300/200You can send this card from your hand to the graveyard to add 1 "Ice Barrier" spell card from your deck to your hand, this effect of Lunaris, Guardian Spirit of the Ice Barrier can only be activated once during your turn. You can banish this card from you graveyard to add 1 "Ice Barrier" monster from you grave back to your hand. This effect cannot be used if Lunaris, Guardian Spirit of the Ice Barrier was sent to the graveyard this turn by it own effect. While this card is face up on the field "Ice Barrier" monsters you control gain 200 attack and lose 200 def.Lu Mai (temp name), Legendary Warrior of the Ice BarrierWATER Level 7(or 8)Warrior Fusion/Effect2500/22002 "Ice Barrier" monstersThis card can be special summoned from your extra deck by shuffling 2 "Ice Barrier monsters" you control from the field back into your deck. (You do not use Polymerization.) While this card is face up on the field, "Ice Barrier" monsters you control, and in your graveyard, effects cannot be negated by your opponents card effects, nor can face-up "Ice Barrier" monsters you control have their control switched to the opponents side of the field by your opponents card effects.. Once per turn if this card would be Destroyed by battle or by a card effect, it is not destroyed. You can only control 1 Lu Mai, Legendary Warrior of the Ice Barrier.Miyoki, Guard Wolf of the Ice BarrierWATER level 3 Beast Effect1300/900When and "Ice Barrier" monster is normal or special summoned to your side of the field you can special summon this card from your hand. While this card is face up on the field "Ice Barrier" monsters you control cannot be flipped face-down. When this card is destroyed by your opponents card effect, during your next standby phase, you can add this card from your graveyard to your hand. When this card is special summoned from the graveyard by a "Ice Barrier" Monster you control, you can draw one card.Spirit Gate of the Ice BarrierNormal Spell CardReturn 3 "Ice Barrier" Monsters for you graveyard back to your deck and draw 2 cardsSo please guys give me your feeback tell me wat you think, they flow together with the cards we already have. ive put much thought into the balance of these cards, so let me hear what you think. You can find Me on Devpro just send me a duel request or invite.
Last edited by ForMidgard on Fri May 30, 2014 4:22 am; edited 1 time in total |
| | | TGAP-Trixie
Member Title : Trixie does not even... Posts : 273 Join date : 2014-04-17
| Subject: Re: ForMidgard Ice Barrier Support Thu May 29, 2014 6:37 am | |
| Well with adding the pictures yourself, I use YCM. I'd recommend making an account in case you need to give a card an errata (barring the text speak, some cards can still be worded better), or in case you decide you want the effect to work some other way. That way you don't have to redo the entire card all over again. 1. Fill all the fields in, generate, save pic, preferably as the serial number you put. 2. Use paint or something else to resize the image to 175x254. Rename the image if you haven't, to the card's serial number. IDK where you want that image though, but at the least put it in a folder that you'll use for your custom cards. This image will be the card image you'll see when you search for the card. 3. Copy that image and resize again to 44x64. This will be the thumbnail pic. Save it in a different folder than the larger pic, best to use a subfolder and name it thumbnail. You could post those here when you're done with that. IDK enough about ice barriers to give any feedback though. |
| | | ForMidgard
Member Title : ForMidgard Posts : 5 Join date : 2014-05-29
| Subject: Re: ForMidgard Ice Barrier Support Thu May 29, 2014 7:14 am | |
| Ok yugioh card maker. Got it. Thanks. As far as the wording goes I would like some input on the how to reword those certain cards While keeping their same effects cause im set on those card effects. But the help I I really am looking for was the actual coding of the effects most notably AVATAR and DAI WU. Cause those I kno would b the most complex |
| | | TGAP-Trixie
Member Title : Trixie does not even... Posts : 273 Join date : 2014-04-17
| Subject: Re: ForMidgard Ice Barrier Support Thu May 29, 2014 10:50 pm | |
| OK putting it in a spoiler cause it's a long post otherwise - Erratas:
Village: All "Ice Barrier" monsters you control gain 300 ATK. Once per turn, when an "Ice Barrier" monster is sent/discarded directly from your hand to the graveyard, you can draw one card. Once per turn, you can activate one of the following effects: ● Send one "Ice Barrier" monster from your deck to the the graveyard. ● Send one "Ice Barrier" monster from your hand to the graveyard.
Attack- ATK cause that's how konami words it when you refer to stats, not the action.
Avatar of the Ice Barrier WATER level 5 Spellcaster Effect 800/800 You can special summon this card from your hand by sending 1 other "Ice Barrier" monster in your hand to the graveyard. If special summoned this way, you can choose to gain the name and effect of the "Ice Barrier" monster that was sent to the graveyard to special summon this card until the end phase of your opponents turn. Once per turn, during either players turn (except during the battle phase) you can send one "Ice Barrier" monster from your deck to the graveyard to gain its name, effect, and half of its ATK and DEF until the end phase of your opponents turn. You can only gain the effect of 1 "Ice Barrier" monster per turn. If 2 or more "Ice Barrier" monsters would be destroyed by a card effect, you can tribute this card; "Ice Barrier" monsters remaining on the field are unaffected by that card.
No need to specify "you don't gain atk/def". And there's also no need to put in (this is a quick effect); that's probably very old wording for some old cards. Nowadays if you see "(once per turn) during your/either player's turn", that's how you'd know it's a quick effect.
Dai Wu, Deity of the Ice Barrier WATER level 5 Warrior Effect 1900/1200 You can special summon this card from your hand or graveyard by returning 1 "Ice Barrier" monster you control, except "Dai wu, Deity of the ice barrier", back to your hand. This effect cannot be used if an "Ice Barrier" monster was special summoned this turn, except during the end phase of your turn. This card gains 200 ATK and DEF for every "Ice Barrier" monster you control. While this card is face up on the field, "Ice Barrier" monsters you control and in your graveyard cannot be removed from play by your opponent's card effects. Once per turn, you can tribute 1 "Ice Barrier" monster you control to destroy 1 card on the field. When this card is destroyed by a card effect, remove it from play; you can then return 1 of your removed from play "Ice Barrier" monsters, except "Dai Wu, Deity of the Ice Barrier", back to your graveyard. You can only control 1 "Dai Wu, Deity of the Ice Barrier.
Lunaris, Guardian Spirit of the Ice Barrier WATER level 1 Aqua Tuner/Effect 300/200 Once per turn, you can send this card from your hand to the graveyard to add 1 "Ice Barrier" spell card from your deck to your hand. During your turn, except the turn this card was sent to the graveyard by its own effect: you can banish this card from your graveyard; add 1 "Ice Barrier" monster from your graveyard back to your hand. While this card is face-up on the field, "Ice Barrier" monsters you control gain 200 ATK and lose 200 DEF.
Lu Mai, Legendary Warrior of the Ice Barrier WATER Level 7(or 8)Warrior Fusion/Effect 2500/2200 2 "Ice Barrier" monsters This card can be special summoned from your extra deck by shuffling the above cards you control into your deck. (You do not use Polymerization.) While this card is face-up on the field, "Ice Barrier" monster's effects on your side of the field and in your graveyard cannot be negated by your opponent's card effects, nor can control of face-up "Ice Barrier" monsters on your side of the field switch to your opponent. Once per turn if this card would be destroyed by battle or by a card effect, it is not destroyed. You can only control 1 Lu Mai, Legendary Warrior of the Ice Barrier.
Do you want it to be like the glad beasts? Or is it ok to fusion summon it with poly and whatnot? It just says it can be special summoned that way, not "can ONLY be special summoned by shuffling..."
Miyoki, Guard Wolf of the Ice Barrier WATER level 3 Beast Effect 1300/900 When an "Ice Barrier" monster is normal or special summoned to your side of the field, you can special summon this card from your hand. While this card is face-up on the field "Ice Barrier" monsters you control cannot be flipped face-down. When this card is destroyed by your opponent's card effect, during your next standby phase, you can add this card from your graveyard to your hand. When this card is special summoned from the graveyard by the effect of an "Ice Barrier" monster you control, you can draw one card.
Spirit Gate of the Ice Barrier Normal Spell Card Shuffle 3 "Ice Barrier" monsters in your graveyard into your deck and draw 2 cards.
You want that as the full effect? Or shuffle 3 as the cost and draw 2 as the effect? I'd prefer cost and effect, though idk if dark bribe/magic jammer/anything else that can negate spells would negate it altogether or if you'd still shuffle for the cost but not draw.
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| | | ForMidgard
Member Title : ForMidgard Posts : 5 Join date : 2014-05-29
| Subject: Re: ForMidgard Ice Barrier Support Fri May 30, 2014 4:19 am | |
| First of All... you are friggin Awesome!!... I definitely like the way they are worded now better, its far more precise. As far as the Fusion monster goes, glads beast fusions were the template that this cards summoning requirements were based off of. I initially didnt have nothing against it being able to be both contact fused and poly fused, but now im set on it only be able to be special summoned by shuffling cards from the field to deck. it just seems slightly to easy to just poly, and then create locks around it with other ice barriers. As far as the normal spell Spirit Gate goes i think either way its worded, both the shuffling and the draw effect would be have been negated from a card like dark bribe, but i do get wat you are saying, and i dont want it to be a cost....then effect. Just one effect altogether like Moray of Greed, because ice barriers thrive from having cards in grave, so shuffling anything on field or in grave back to deck is a HUGE cost, so if draw is not coming along with it, i rather not have it activated at all! Lol. i was thinking of making it a quick-play spell but thats another story. Thanks for all of your help with this, ive tried talking to guys on pojo forums, and i didnt get any responses..... Ok now all of that is said and done.... Now my issue is how to go About actually programming these cards, Avatar and Dai wu mostly. Avatar is somewhat The Tricky/swap frog, phantom of Chaos, and Prisma put together. And Dai Wu is like Grapha, that one gravekeeper, and idk. Those are the hard ones. I need someone to help me program.. do you kno someone how can help me make these cards function? |
| | | TGAP-Trixie
Member Title : Trixie does not even... Posts : 273 Join date : 2014-04-17
| Subject: Re: ForMidgard Ice Barrier Support Fri May 30, 2014 7:31 am | |
| LOL, well I'd say one thing at a time and to start, make the pics you were gonna do since it's the easiest part of all of this. Reading all the instructions I gave you, it seems like a lot though, but it'll take maybe 5 minutes... after you're done on ycm which might take longer.
If you're gonna request maybe request for one card at a time. And also attempt to script it yourself. I know it seems pretty overwhelming for me when ppl request a ton of cards (not that I've actually helped anyone else script yet. I'm still a noob xD). That's why I at least try to meet them a little more than halfway and just state what I want the card to do and the problem and hope it's simple enough for the experts to give the solution for that, rather than an entire script. |
| | | ForMidgard
Member Title : ForMidgard Posts : 5 Join date : 2014-05-29
| Subject: Re: ForMidgard Ice Barrier Support Fri May 30, 2014 8:33 am | |
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| | | outlaw1994
Admin
Member Title : Red-Eyes Lord Posts : 797 Join date : 2013-07-09 Age : 30 Location : bundaberg qld australia
| Subject: Re: ForMidgard Ice Barrier Support Fri May 30, 2014 1:17 pm | |
| i will help script a bit after i finish the 2 archetype im working on atm also im currently writing a book teaching people how to script and add cards but im only about halfway done so the should hopefully be finished by the end of next month if your willing to wait a bit and learn how to script yourself |
| | | AoO
Member Title : Noob4ever Posts : 241 Join date : 2014-04-25 Location : I only know that it is dark :/
| Subject: Re: ForMidgard Ice Barrier Support Fri May 30, 2014 1:42 pm | |
| Sorry for the question, but will this book be posted on this forum or can you get it in a store?? |
| | | outlaw1994
Admin
Member Title : Red-Eyes Lord Posts : 797 Join date : 2013-07-09 Age : 30 Location : bundaberg qld australia
| Subject: Re: ForMidgard Ice Barrier Support Fri May 30, 2014 1:44 pm | |
| it will be an ebook that you can download for free links will be posted on the site after it is finished |
| | | AoO
Member Title : Noob4ever Posts : 241 Join date : 2014-04-25 Location : I only know that it is dark :/
| Subject: Re: ForMidgard Ice Barrier Support Fri May 30, 2014 1:45 pm | |
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| | | outlaw1994
Admin
Member Title : Red-Eyes Lord Posts : 797 Join date : 2013-07-09 Age : 30 Location : bundaberg qld australia
| Subject: Re: ForMidgard Ice Barrier Support Fri May 30, 2014 1:47 pm | |
| np im hoping this book will be able to teach people about advanced scripting and basic scripting so that a few people can start coding card easier and not rely on other people all the time only to be disapointed |
| | | AoO
Member Title : Noob4ever Posts : 241 Join date : 2014-04-25 Location : I only know that it is dark :/
| Subject: Re: ForMidgard Ice Barrier Support Fri May 30, 2014 2:21 pm | |
| then I wish you success with that |
| | | outlaw1994
Admin
Member Title : Red-Eyes Lord Posts : 797 Join date : 2013-07-09 Age : 30 Location : bundaberg qld australia
| Subject: Re: ForMidgard Ice Barrier Support Fri May 30, 2014 2:22 pm | |
| thanks when i get a chance i might release the first chapter so people can review it to help me along a bit |
| | | AoO
Member Title : Noob4ever Posts : 241 Join date : 2014-04-25 Location : I only know that it is dark :/
| Subject: Re: ForMidgard Ice Barrier Support Fri May 30, 2014 2:30 pm | |
| Cool, I would try to help, if you do so, and draw your attention to parts that aren't so easy to understand^^ |
| | | outlaw1994
Admin
Member Title : Red-Eyes Lord Posts : 797 Join date : 2013-07-09 Age : 30 Location : bundaberg qld australia
| Subject: Re: ForMidgard Ice Barrier Support Fri May 30, 2014 2:53 pm | |
| lol im trying to make it very easy to understand and use heres a download link for the first chapter ik there are a few mistakes as this is only a draft so i havent looked over it yet but if you can review and say how helpful it is or whats wrong id be grateful http://www.mediafire.com/view/ue8seiulh20r71a/book.pdf |
| | | AoO
Member Title : Noob4ever Posts : 241 Join date : 2014-04-25 Location : I only know that it is dark :/
| Subject: Re: ForMidgard Ice Barrier Support Fri May 30, 2014 3:10 pm | |
| Could you do a global anouncement for that, then other peoples might see it as well and we don't have to contiune this in a topic, where ForMidgard requestet to help him with his Ice Barrier cards XD |
| | | outlaw1994
Admin
Member Title : Red-Eyes Lord Posts : 797 Join date : 2013-07-09 Age : 30 Location : bundaberg qld australia
| Subject: Re: ForMidgard Ice Barrier Support Fri May 30, 2014 3:21 pm | |
| sure i will make a global announcement please tell me what you think in that topic |
| | | AoO
Member Title : Noob4ever Posts : 241 Join date : 2014-04-25 Location : I only know that it is dark :/
| Subject: Re: ForMidgard Ice Barrier Support Fri May 30, 2014 3:22 pm | |
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| | | ForMidgard
Member Title : ForMidgard Posts : 5 Join date : 2014-05-29
| Subject: Re: ForMidgard Ice Barrier Support Sat May 31, 2014 6:23 am | |
| oh I Dont mind yall talking in this topic, its nice to actually see ppl answer back period! lol. Outlaw thanks in advance bro, ive been getting alot of help in these forums and its much appreciated. Im just glad im one step closer to actually seeing me ideas come to life |
| | | AoO
Member Title : Noob4ever Posts : 241 Join date : 2014-04-25 Location : I only know that it is dark :/
| Subject: Re: ForMidgard Ice Barrier Support Sat May 31, 2014 4:01 pm | |
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