sredoje0
Posts : 23 Join date : 2013-07-16
| Subject: Anime number C69 and Number 69 request Tue Jul 16, 2013 12:24 am | |
| Can you please make Number C69 Heraldry Chaos Crest i want that card so much.Thanks |
|
DaScopeStarter
Posts : 30 Join date : 2013-07-10 Location : Brooklyn
| Subject: Re: Anime number C69 and Number 69 request Tue Jul 16, 2013 6:22 am | |
| |
|
DaScopeStarter
Posts : 30 Join date : 2013-07-10 Location : Brooklyn
| Subject: Re: Anime number C69 and Number 69 request Tue Jul 16, 2013 8:31 am | |
| here is your card in the making right now |
|
sredoje0
Posts : 23 Join date : 2013-07-16
| Subject: Re: Anime number C69 and Number 69 request Tue Jul 16, 2013 11:19 am | |
| - DaScopeStarter wrote:
- will do
Wow thanks man!!Now only Number 69 with anime effect to get somehow and i will have all anime cards i need.Thanks so much!! |
|
sredoje0
Posts : 23 Join date : 2013-07-16
| Subject: Re: Anime number C69 and Number 69 request Thu Jul 18, 2013 12:07 am | |
| Sory for bother you but i rly need to know if you still working on the card.I dont need to know when you will finish it i just need to know if you still work on card or you maybe give up on this.In either way thanks fot trying to make it and i know it is not easy to make a scripts. |
|
DaScopeStarter
Posts : 30 Join date : 2013-07-10 Location : Brooklyn
| Subject: Re: Anime number C69 and Number 69 request Fri Jul 19, 2013 10:47 am | |
| thanks sredoje0 it is being worked on im just trying to fix up the bugs and crashes i promise to keep my word to you |
|
DaScopeStarter
Posts : 30 Join date : 2013-07-10 Location : Brooklyn
| Subject: Re: Anime number C69 and Number 69 request Fri Jul 19, 2013 7:41 pm | |
| your request is almost finished again its effects that have been going off the script which keeps me from posting the download link |
|
sredoje0
Posts : 23 Join date : 2013-07-16
| Subject: Re: Anime number C69 and Number 69 request Fri Jul 19, 2013 9:48 pm | |
| - DaScopeStarter wrote:
- your request is almost finished again its effects that have been going off the script which keeps me from posting the download link
Its ok man,dont need to rush, when you have time finish it,i am only glad that i will play with Number c69 and when that will be it rly does't matter.Thanks |
|
Tea82
Posts : 18 Join date : 2013-07-12 Location : Greece
| Subject: Re: Anime number C69 and Number 69 request Sun Jul 21, 2013 11:19 am | |
| I just can't wait to play this Anime number card!! Continue the amazing work DaScopeStarter!! |
|
sredoje0
Posts : 23 Join date : 2013-07-16
| Subject: Re: Anime number C69 and Number 69 request Sat Jul 27, 2013 11:34 am | |
| I hope i wont offend anyone with this but Outlaw i hope you will take my request.I know i said i dont care when cards will be finised but come on 2 weeks is to much and if someone did't make a card for that long he probably wont make it.I mean even I who dont know much abiut .lua scripting can make a card with 2 easy effect for script in less then 5 hours but number c69 is to hard for me so i asked here for a card.Thanks all and i hope i did't offend DaScopeStarter. |
|
outlaw1994
Admin
Member Title : Red-Eyes Lord Posts : 797 Join date : 2013-07-09 Age : 29 Location : bundaberg qld australia
| Subject: Re: Anime number C69 and Number 69 request Wed Jul 31, 2013 5:04 pm | |
| i dk y hes taking so long so im doing it myself |
|
DaScopeStarter
Posts : 30 Join date : 2013-07-10 Location : Brooklyn
| Subject: Re: Anime number C69 and Number 69 request Wed Jul 31, 2013 8:21 pm | |
| it is done im just trying to find a site to post it on |
|
DaScopeStarter
Posts : 30 Join date : 2013-07-10 Location : Brooklyn
| Subject: Re: Anime number C69 and Number 69 request Wed Jul 31, 2013 8:46 pm | |
| Hey outlaw i will post the download link for the card but you need to fix the script i've tried my best its just not working |
|
outlaw1994
Admin
Member Title : Red-Eyes Lord Posts : 797 Join date : 2013-07-09 Age : 29 Location : bundaberg qld australia
| Subject: Re: Anime number C69 and Number 69 request Wed Jul 31, 2013 11:45 pm | |
| - DaScopeStarter wrote:
- Hey outlaw i will post the download link for the card but you need to fix the script i've tried my best its just not working
i already done it was about to post the script you gave me was way off use this - Spoiler:
- Code:
-
function c45003459.initial_effect(c) --xyz summon aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,5),4) c:EnableReviveLimit() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCondition(c45003459.recon) e1:SetOperation(c45003459.reop) c:RegisterEffect(e1) --indes local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e2:SetValue(c45003459.indes) c:RegisterEffect(e2) end function c45003459.recon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetSummonType()==SUMMON_TYPE_XYZ and e:GetHandler():GetOverlayGroup():IsExists(Card.IsCode,1,nil,2407234) end function c45003459.reop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() --effect local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(45003459,1)) e3:SetType(EFFECT_TYPE_IGNITION) e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetRange(LOCATION_MZONE) e3:SetCountLimit(1) e3:SetCost(c45003459.cost) e3:SetTarget(c45003459.target) e3:SetOperation(c45003459.operation) c:RegisterEffect(e3) local e4=Effect.CreateEffect(c) e4:SetCategory(CATEGORY_DESTROY) e4:SetType(EFFECT_TYPE_TRIGGER_O) e4:SetCode(EVENT_ATTACK_ANNOUNCE) e4:SetCountLimit(1) e4:SetCondition(c45003459.condition) e4:SetCost(c45003459.cost) e4:SetTarget(c45003459.target2) e4:SetOperation(c45003459.operation2) c:RegisterEffect(e4) end function c45003459.filter(c) return c:IsFaceup() end function c45003459.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) end function c45003459.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and c45003459.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c45003459.filter,tp,0,LOCATION_MZONE,1,e:GetHandler()) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,c45003459.filter,tp,0,LOCATION_MZONE,1,1,e:GetHandler()) end function c45003459.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc and c:IsRelateToEffect(e) and c:IsFaceup() and tc:IsFaceup() and tc:IsRelateToEffect(e) then local atk=tc:GetAttack() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(atk) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_STANDBY,2) c:RegisterEffect(e1) c:CopyEffect(tc:GetOriginalCode(),RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_STANDBY,2) end end function c45003459.condition(e,tp,eg,ep,ev,re,r,rp) return tp~=Duel.GetTurnPlayer() end function c45003459.filter2(c) return c:IsDestructable() end function c45003459.target2(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c45003459.filter2,tp,0,LOCATION_ONFIELD,1,nil) end local g=Duel.GetMatchingGroup(c45003459.filter2,tp,0,LOCATION_ONFIELD,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0) end function c45003459.operation2(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(c45003459.filter2,tp,0,LOCATION_ONFIELD,nil) if g:GetCount()>0 then Duel.Destroy(g,REASON_EFFECT) end end function c45003459.indes(e,c) return not c:IsSetCard(0x48) end
Last edited by outlaw1994 on Thu Aug 01, 2013 8:17 am; edited 2 times in total |
|
StormWing0
Member Title : Over Creative Card Ideas Posts : 451 Join date : 2013-07-14 Age : 32 Location : Tacoma, WA
| Subject: Re: Anime number C69 and Number 69 request Thu Aug 01, 2013 3:46 am | |
| !!!! My Eyes!!! Where are the indents? XD
*Hides* |
|
outlaw1994
Admin
Member Title : Red-Eyes Lord Posts : 797 Join date : 2013-07-09 Age : 29 Location : bundaberg qld australia
| Subject: Re: Anime number C69 and Number 69 request Thu Aug 01, 2013 4:39 am | |
| Sorry doesnt indent on the site |
|