Hey there^^
Once again, my stupidity exceeds my skill (I know, ain't very hard...)
I was trying to make a monster attach XYZ-Material from either players deck, graveyard, hand, field, extra deck... you get the idea...
Also, I want the Fusion-Monster to act as a XYZ-Monster and the material to be unaffected by card effects.
Sadly, I don't have any clue this time.
I mean, I know that I need to give it this effect:
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_ONFIELD)
e1:SetCode(EFFECT_CHANGE_TYPE)
e1:SetValue(TYPE_XYZ+TYPE_MONSTER)
c:RegisterEffect(e1)
To make it an XYZ, but I don't know about the rest...
Can anyone help me, please?