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 Some Custom Cards (images, no scripts)

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EnvoyofTime

EnvoyofTime


Member Title : WhiteLusterSoldier:EnvoyofTime
Posts : 57
Join date : 2014-09-04

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PostSubject: Some Custom Cards (images, no scripts)   Some Custom Cards (images, no scripts) Icon_minitimeSun Sep 21, 2014 7:24 am

Part 1:
Divine Pyramid Sanctuary
Field-Spell
Cannot be negated or removed from the field by a card effect. Your opponent cannot activate Field Spells. Once per turn, if you control a DIVINE monster, you can add this card from your Deck to your Hand. After Damage Calculation, if a DIVINE-monster battles a non-DIVINE monster, banish that monster and whoever controlled that monster takes damage equal to it's attack points.
Some Custom Cards (images, no scripts) Divinepyramidcard

Obelisk the Omnipotent God
Level 12 DIVINE monster
Divine-Beast/Effect
ATK ? (infinity) DEF ? (infinity)
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing Obelisk the Tormentor, Slifer the Sky Dragon, and The Winged Dragon of Ra. This card's Summon cannot be negated. This card gains the effects of the monsters it was summoned with. This card cannot be removed from the field. This card gains ATK equal to double your opponent's life points. If this card battles an opponent's monster in Attack Position, or attacks your opponent directly, you Win the Duel. Any number of times, during either player's turn, you can negate a card activation or effect.
Some Custom Cards (images, no scripts) Obeliskcard

Horakhty's Incarnation
Level 12 DIVINE monster
Divine-Beast/Effect
ATK 0 DEF 0
This card can only be Summoned by tributing Obelisk the Tormentor, Slifer the Sky Dragon, and the Winged Dragon of Ra while Divine Pyramid Sanctuary is on the field. When this card is Summoned you win the Duel. This card's Summon or effects cannot be negated. Cards that would prevent you from Special Summoning do not affect this card.
Some Custom Cards (images, no scripts) Horakhtyincarnation

Divine Ritual of the Gods
Quick-Play Spell
Reduce your life points to 100 to Special Summon Obelisk the Tormentor, Slifer the Sky Dragon, and the Winged Dragon of Ra, ignoring Summoning conditions. They cannot attack or activate their effects. During the End Phase, if they are still on the field, banish them then you take damage equal to your life points.
Some Custom Cards (images, no scripts) Ceremonycard



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AoO

AoO


Member Title : Noob4ever
Posts : 241
Join date : 2014-04-25
Location : I only know that it is dark :/

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PostSubject: Re: Some Custom Cards (images, no scripts)   Some Custom Cards (images, no scripts) Icon_minitimeSun Sep 21, 2014 11:39 am

lol Horakhty's Incarnation is even better than Horakhty itself though it hasn't got infinite atk/ def which doesn't matter anyway X'D
Divine Ritual of the Gods is too strongand has to be limited as it allowed to give you an instant win, if you have Horakhty in your hand...
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VB99

VB99


Member Title : Legendary Planet
Posts : 368
Join date : 2013-11-10

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PostSubject: Re: Some Custom Cards (images, no scripts)   Some Custom Cards (images, no scripts) Icon_minitimeSun Sep 21, 2014 12:01 pm

Divine Pyramid Sanctuary
Field-Spell
Cannot be negated or removed from the field by a card effect. Your opponent cannot activate Field Spells. Once per turn, if you control a DIVINE monster, you can add this card from your Deck to your Hand. After Damage Calculation, if a DIVINE-monster battles a non-DIVINE monster, banish that monster and whoever controlled that monster takes damage equal to it's attack points.

- I'm also a fan of high-powered field spells, however, seeing how easily searchable it is (I mean, it kinda searches itself out of your deck), I find that the "Your opponent cannot activate Field Spells"-thing is kinda broken, because some decks really rely on their field (Gravekeepers, for example). Since the last rulechange made it so both players can have their field out simutaniously, that sentence is unnecessary. With the banish and inflict damage thing... Well, it IS a custom card set, and as such, I must compare it to other custom archetypes... and yeah, let's say, the existence of D.D. Dragons kinda justifies it^^°


Obelisk the Omnipotent God
Level 12 DIVINE monster
Divine-Beast/Effect
ATK ? (infinity) DEF ? (infinity)
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing Obelisk the Tormentor, Slifer the Sky Dragon, and The Winged Dragon of Ra. This card's Summon cannot be negated. This card gains the effects of the monsters it was summoned with. This card cannot be removed from the field. This card gains ATK equal to double your opponent's life points. If this card battles an opponent's monster in Attack Position, or attacks your opponent directly, you Win the Duel. Any number of times, during either player's turn, you can negate a card activation or effect.

- Why would you ever play this over Horakhty? I kinda only see the troll-value here... but I'm fine with that, as, as it is, is less "broken" (if you can call it so) than Horakhty. However, you should also give it the same requirement as Horakhty: There original card names must be Obelisk, Slifer and Ra. Seeing how Phantom of Chaos can possibly mess around with that, I think this is important.


Horakhty's Incarnation
Level 12 DIVINE monster
Divine-Beast/Effect
ATK 0 DEF 0
This card can only be Summoned by tributing Obelisk the Tormentor, Slifer the Sky Dragon, and the Winged Dragon of Ra while Divine Pyramid Sanctuary is on the field. When this card is Summoned you win the Duel. This card's Summon or effects cannot be negated. Cards that would prevent you from Special Summoning do not affect this card.

- If you do the same limitation as mentioned above (ORIGINAL names), I see no problem with that card. It kinda exchanges the special summon for a normal summon and immunity to Prohibition. k, if you ask me.


Divine Ritual of the Gods
Quick-Play Spell
Reduce your life points to 100 to Special Summon Obelisk the Tormentor, Slifer the Sky Dragon, and the Winged Dragon of Ra, ignoring Summoning conditions. They cannot attack or activate their effects. During the End Phase, if they are still on the field, banish them then you take damage equal to your life points.

- From where do you summon them? Also, this card is... yeah... a bit broken, indeed. I'd add something like: "You cannot summon other DIVINE-Attribute monsters the turn you activated this card". Then again, looking at D.D. Dragons specified Fusion-spell... I can't exacly be against this. It still is a strong card, even with the no-divine-monsters-limit. I specifically think about The Tyrant Neptune in combination with this card.
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AoO

AoO


Member Title : Noob4ever
Posts : 241
Join date : 2014-04-25
Location : I only know that it is dark :/

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PostSubject: Re: Some Custom Cards (images, no scripts)   Some Custom Cards (images, no scripts) Icon_minitimeSun Sep 21, 2014 12:08 pm

To nerve The Divine Ritual of the Gods I would say to special summon from the hand...
It would just be to broken, if it is from everywhere and you have horakhty in your hand.
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EnvoyofTime

EnvoyofTime


Member Title : WhiteLusterSoldier:EnvoyofTime
Posts : 57
Join date : 2014-09-04

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PostSubject: Re: Some Custom Cards (images, no scripts)   Some Custom Cards (images, no scripts) Icon_minitimeSun Sep 21, 2014 10:50 pm

If you can't tribute the Gods you lose the Duel. But yeah, only from hand requirement sounds good. Unless you had divine serpent out ofc.. The possibilities!!
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